Marvel Rivals
Runs well
Why this badge
- Stable picture: median FPS 59, 92% of the time at 55 FPS or more.
- 2 session(s) with an app error or freeze on the current version (see Recorded errors).
Summary
Ran17lasted over 10 s
Closed within 10 s211% of 19 attempts
Typical length8 minhalf of the sessions that ran lasted longer than this
Median FPS59
92% of the time at 55+
Total measured play time: 2.8 h · last version used: 0.21.45-beta.wifi2
How the sessions ended
Recorded errors
The message the app recorded when the session failed, and how many times.
Falha ao iniciar jogo no xCloud: HTTP 400 em play (NoEntitlement)× 1xCloud nao conectou (midia morta)× 1
How long the sessions lasted
By app version
Version
Ran≤ 10 s
Median FPSTime at 55+
DropsErrors
Closed by xCloud
0.21.44
8
1
59
94%
0
1
0
0.21.42
1
0
59
91%
0
0
0
0.21.36
1
0
59
88%
0
0
0
0.21.35
2
0
59
91%
0
0
0
0.21.30
1
0
59
95%
0
0
0
Latest sessions
When
VersionLength
Median FPSHow it ended
Oct 30, 2026
0.21.44
8 min
59
Ended normally
Oct 30, 2026
0.21.44
30 min
59
The player left
Oct 30, 2026
0.21.44
8 min
59
The player left
Oct 29, 2026
0.21.44
6 min
59
The player left
Oct 29, 2026
0.21.44
8 min
59
The player left
Oct 29, 2026
0.21.44
0 s
—
App error
Oct 29, 2026
0.21.44
8 min
59
The player left
Oct 29, 2026
0.21.44
10 min
59
The player left
Oct 29, 2026
0.21.44
9 min
59
The player left
Oct 29, 2026
0.21.42
8 min
59
The player left
Oct 28, 2026
0.21.36
9 min
59
Free play time ran out
Oct 28, 2026
0.21.35
17 min
59
The player left
Tester reports about this game: 0. Issue summary in Bugs found
How we measure
The app records the frames per second every 2 s while the game runs. A session that does not pass 10 seconds counts as "opened and closed": the game did not get to run. Nothing here identifies testers or consoles.
The by-version table only shows published versions (test builds are left out). "Closed by xCloud" counts the times Microsoft's server ended the game with an error or closed it on launch.