Beta 0.21.44
Test progress

Call of Duty

Runs well

Why this badge
  • Stable picture: median FPS 59, 84% of the time at 55 FPS or more.
  • xCloud closed the game on the server 2 time(s) right after opening.

Summary

Ran24lasted over 10 s
Closed within 10 s28% of 26 attempts
Typical length9 minhalf of the sessions that ran lasted longer than this
Median FPS59 84% of the time at 55+

Total measured play time: 3.5 h · last version used: 0.21.44

How the sessions ended

App error
The session ended with an error in orbita.
1 (4%)
xCloud closed the game on the server
Microsoft's server closed the game (KickForClosedGame).
2 (8%)
Free play time ran out
xCloud limit for free games.
1 (4%)
Ended for inactivity
xCloud closes an idle session.
2 (8%)
The player left
Left through the Xbox menu or closed the game.
17 (65%)
Ended normally
No problem recorded.
3 (12%)

Recorded errors

The message the app recorded when the session failed, and how many times.

How long the sessions lasted

Up to 10 s (opened and closed) 2 (8%)
10 s to 2 min 0 (0%)
2 to 10 min 16 (62%)
More than 10 min 8 (31%)

By app version

Version Ran≤ 10 s Median FPSTime at 55+ DropsErrors Closed by xCloud
0.21.44 5 0 58 63% 0 0 0
0.21.43 2 0 59 90% 0 0 1
0.21.42 6 0 59 93% 0 0 0
0.21.38 1 2 59 98% 0 1 1
0.21.36 3 0 59 88% 0 0 0
0.21.35 2 0 59 65% 0 0 0
0.21.34 1 0 59 83% 0 0 0
0.21.29 2 0 59 100% 0 0 0

Latest sessions

When VersionLength Median FPSHow it ended
Oct 29, 2026 0.21.44 9 min 30 The player left
Oct 29, 2026 0.21.44 5 min 59 The player left
Oct 29, 2026 0.21.44 3 min 59 The player left
Oct 29, 2026 0.21.44 10 min 59 The player left
Oct 29, 2026 0.21.44 13 min 59 The player left
Oct 29, 2026 0.21.43 4 min 59 The player left
Oct 29, 2026 0.21.43 9 min 59 xCloud closed the game on the server
Oct 29, 2026 0.21.42 18 min 59 The player left
Oct 29, 2026 0.21.42 9 min 59 Free play time ran out
Oct 29, 2026 0.21.42 4 min 58 The player left
Oct 29, 2026 0.21.42 8 min 59 The player left
Oct 29, 2026 0.21.42 7 min 58 Ended normally

Tester reports about this game: 0. Issue summary in Bugs found

How we measure

The app records the frames per second every 2 s while the game runs. A session that does not pass 10 seconds counts as "opened and closed": the game did not get to run. Nothing here identifies testers or consoles.

The by-version table only shows published versions (test builds are left out). "Closed by xCloud" counts the times Microsoft's server ended the game with an error or closed it on launch.