Beta 0.21.44
Test progress

Assassin's Creed Odyssey

Runs well

Why this badge
  • Stable picture: median FPS 59, 98% of the time at 55 FPS or more.

Summary

Ran10lasted over 10 s
Closed within 10 s00% of 10 attempts
Typical length4 minhalf of the sessions that ran lasted longer than this
Median FPS59 98% of the time at 55+

Total measured play time: 37 min · last version used: 0.21.44-t1

How the sessions ended

The player left
Left through the Xbox menu or closed the game.
3 (30%)
Ended normally
No problem recorded.
7 (70%)

How long the sessions lasted

Up to 10 s (opened and closed) 0 (0%)
10 s to 2 min 2 (20%)
2 to 10 min 8 (80%)
More than 10 min 0 (0%)

By app version

Version Ran≤ 10 s Median FPSTime at 55+ DropsErrors Closed by xCloud
0.21.34 1 0 59 100% 0 0 0
0.21.33 1 0 59 98% 0 0 0
0.21.32 1 0 59 99% 0 0 0
0.21.30 1 0 59 99% 0 0 0
0.21.28 1 0 59 99% 0 0 0
0.21.26 1 0 59 96% 0 0 0
0.21.19 1 0 59 98% 0 0 0
0.20.2 1 0 59 98% 0 0 0

Latest sessions

When VersionLength Median FPSHow it ended
Oct 28, 2026 0.21.34 2 min 59 Ended normally
Oct 28, 2026 0.21.33 100 s 59 Ended normally
Oct 28, 2026 0.21.32 6 min 59 The player left
Oct 27, 2026 0.21.30 4 min 59 The player left
Oct 27, 2026 0.21.28 6 min 59 The player left
Oct 27, 2026 0.21.26 110 s 59 Ended normally
Oct 27, 2026 0.21.19 4 min 59 Ended normally
Oct 26, 2026 0.20.2 4 min 59 Ended normally

Tester reports about this game: 0. Issue summary in Bugs found

How we measure

The app records the frames per second every 2 s while the game runs. A session that does not pass 10 seconds counts as "opened and closed": the game did not get to run. Nothing here identifies testers or consoles.

The by-version table only shows published versions (test builds are left out). "Closed by xCloud" counts the times Microsoft's server ended the game with an error or closed it on launch.